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Mathematics · Simulation and virtual lab Free

Quadratic functions: roots, vertex and discriminant

Move a, b and c and watch the parabola change. Discover how the discriminant tells you the number of roots.

  • Best for S3 · Unit 2: Quadratic equations
  • Best for S3 · Unit 6: Linear and quadratic functions
  • Also useful S4 · Unit 5: Linear and quadratic equations and inequalities (revision of roots and the discriminant)
You will learn to
  • See how a, b and c change the graph of y = ax² + bx + c.
  • Find roots, vertex and axis of symmetry from the graph and by calculation.
  • Use the discriminant to predict the number of real roots.
You will measure
Roots, vertex, y-intercept and the discriminant Δ for each curve.
Time needed
About 25–35 min
Equipment
Nothing extra. A notebook to check the answers by calculation.
Price
Free: no payment, no account.

Simulation

A ball kicked at Amahoro Stadium, the arch of a bridge and the curve of a satellite dish all follow quadratic shapes. Engineers use the roots and the vertex to know where the ball lands and how high it goes.

Change and observe

Virtual lab

Follow the steps with the simulation above (go back to the simulation ↑). Each time you tap Record, a row is added to the table and a point to the graph.

Aim

To investigate how a, b and c change the graph of y = ax² + bx + c, and how the discriminant decides the number of roots.

What to do

  1. Start with y = x² − 2x − 3. Read the roots, the vertex and the y-intercept. Tap Record.
  2. Change only a (try 2, 0.5, −1). What happens to the shape and the direction of opening?
  3. Change only c. What happens to the y-intercept and to the roots?
  4. Make three curves with Δ > 0, Δ = 0 and Δ < 0, and record each one. Count the roots.
  5. Tap Example: a kicked ball. Find where the ball lands and its maximum height.
  6. Tap Challenge and match the dashed curve. Then try another.

Results

Questions

What does the sign of a tell you?

If a > 0 the parabola opens upwards and has a minimum point. If a < 0 it opens downwards and has a maximum point.

Find the roots and the vertex of y = x² − 2x − 3.

x² − 2x − 3 = (x − 3)(x + 1) = 0, so x = 3 or x = −1. Vertex: x = −b/2a = 1, y = 1 − 2 − 3 = −4, so (1, −4).

How many real roots does y = x² + 2x + 5 have? Explain with the discriminant.

Δ = b² − 4ac = 4 − 20 = −16 < 0, so there are no real roots: the curve does not cut the x-axis.

The height of a ball is h = −0.2x² + 2x. Where does it land and how high does it go?

h = 0 when x(−0.2x + 2) = 0, so x = 0 or x = 10 m: it lands 10 m away. The vertex is at x = 5 m, h = −5 + 10 = 5 m.

What is the equation of the axis of symmetry of y = ax² + bx + c?

x = −b/(2a).

Which value tells you where the curve cuts the y-axis?

c, because when x = 0, y = c.

For teachers: expected results and how the model works

Tap or drag on the graph to trace any point. The challenge curves always have integer roots, so learners can find them from the graph and write y = a(x − p)(x − q), then expand to get b and c. Use the table to collect evidence for the discriminant rule.

Exam practice Exam set

National-exam style questions on this simulation (20 marks). Try each one on paper first, then open the marking scheme.

For y = x² − 6x + 8: (a) find the roots, (b) find the vertex, (c) find the axis of symmetry, (d) sketch the graph. (7 marks)

Marking scheme: (a) (x − 2)(x − 4) = 0, x = 2 or x = 4 (2). (b) x = 3, y = 9 − 18 + 8 = −1: vertex (3, −1) (2). (c) x = 3 (1). (d) U-shaped curve through (2, 0), (4, 0), (0, 8) with minimum at (3, −1) (2).

Use the discriminant to find the number of real roots of (a) 2x² + 3x + 5 = 0, (b) x² − 4x + 4 = 0, (c) x² + x − 6 = 0. (6 marks)

Marking scheme: (a) Δ = 9 − 40 = −31 < 0: no real roots (2). (b) Δ = 16 − 16 = 0: one repeated root (2). (c) Δ = 1 + 24 = 25 > 0: two real roots (2).

Find the value of k for which x² + kx + 9 = 0 has equal roots. (3 marks)

Marking scheme: Equal roots when Δ = 0: k² − 4 × 1 × 9 = 0 (1), k² = 36 (1), k = 6 or k = −6 (1).

A ball is thrown so that its height is h = 20t − 5t² metres after t seconds. Find the maximum height and when the ball lands. (4 marks)

Marking scheme: Vertex at t = −20 ÷ (2 × −5) = 2 s (1); h = 40 − 20 = 20 m (1). Lands when 20t − 5t² = 0, t(20 − 5t) = 0 (1), t = 4 s (1).

For class and homework

The worksheet has the steps, an empty results table, a graph grid and all the questions with answer lines. The marking scheme has the expected results and every answer with its marks.

Keep learning

More free practice: Graphing Quadratics (external website, by PhET Interactive Simulations, University of Colorado Boulder). It opens in a new tab.

This simulation is an original model made for Rwandan learners. Real experiments can give slightly different numbers: a simulation never replaces handling real apparatus when your school has it.